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Flow 1 — Create a Complete Event

Follow these steps to go from zero to a fully configured event in MooveTeam CMS. This flow connects every event configuration tab into a single narrative: create the event, set its options, add teams, build challenges, define routes, and verify the setup before going live.

  • A MooveTeam CMS account with Admin or Agency role
  • At least one company account associated with your user
  • Challenge content prepared (questions, photos, GPS coordinates)

Navigate to: Events list → click New

Events list with the New button visible in the top toolbar

Fill in the basic event fields:

FieldWhat to enter
NameThe event display name (visible to participants)
DurationNumber of days the event window stays open (default: 15, minimum: 3)
Map locationClick the map to place a pin at the event center
ThemeVisual theme for the participant app

Click Save to create the event record. You are redirected to the Event Edit page with all 10 tabs.

See: Events Overview for full field reference


Step 2 — Configure the Event tab (general data)

Section titled “Step 2 — Configure the Event tab (general data)”

Tab: Event (first tab, selected by default)

Event tab showing general settings, gameplay checkboxes, and save actions

Review and set the gameplay options:

OptionEffectPremium?
Allow players to click map icons to activate challengesIf off, teams must physically reach GPS locationsNo
Don’t allow users to switch segmentLocks teams to their assigned segmentYes
Enable custom point labelingAllows custom text on challenge pinsNo
Display rankings exclusively for the active segmentHides the global leaderboardYes
Hide chat icon on appRemoves the in-app team chatYes

Click Save after configuring.

See: Event — General Data for complete field reference


Step 3 — Upload Logo and branding (optional)

Section titled “Step 3 — Upload Logo and branding (optional)”

Tab: Logo

Logo tab with upload areas for event logo and bottom-bar logo

Upload two images:

  • Event logo — 512 x 512 px. Appears in the app header and event selection screen.
  • Bottom-bar logo — 211 x 70 px. Appears in the app navigation bar during gameplay.

Skip this step if the default branding is acceptable.

See: Event — Logo for upload specifications


Tab: Alliances

Alliances tab showing the empty alliance list

Alliances group teams into cooperative factions. Scores are averaged across alliance members so larger alliances don’t automatically win.

If needed:

  1. Click New
  2. Enter alliance name
  3. Save — teams are assigned to alliances in Step 5

See: Event — Alliances for alliance mechanics


Tab: Teams

Teams list showing 14 teams with route assignments, staff flags, and device bindings

For each team:

  1. Click New
  2. Fill in: Name, Number, Route assignment (or leave empty for now), Initial Segment, Alliance
  3. Optionally upload a team photo and set an email for message forwarding
  4. Save

After creating all teams, use the QR Code sub-tab to generate activation codes, and Export Text Elements to export team data for email campaigns.

Team detail form showing all fields including picture upload

See: Event — Teams for full reference


Tab: Challenges

Challenges list showing 56 challenges with type sidebar counting 14 challenge types

For each challenge:

  1. Click New
  2. Select the challenge type from the 14 available types (Questions, Photo, Puzzle, Hints, Prizes, etc.)
  3. Fill in: name, question text, points, correct answer, GPS coordinates
  4. For photo/video challenges: set scoring mode (auto or manual)
  5. Save

The left sidebar shows a count per challenge type — use it to verify your content mix.

See: Event — Challenges for type-specific field reference


Tab: Routes

Routes list showing 14 routes, each with 56 challenges and team assignments

Routes define the order in which each team encounters challenges. Different routes for different teams prevent crowding at the same location.

For each route:

  1. Click New
  2. Assign challenges to the route
  3. Order them using drag-and-drop on the detail page, or use Sort by nearest distance for geographic proximity ordering
  4. Assign a team to the route

Route detail showing challenge cards with ordering controls and a map with blue pins

Each challenge card in the route has visibility controls:

  • Always visible — challenge pin shows on the map from the start
  • Never show — challenge is hidden until triggered by a previous challenge
  • Launch next challenge — completing this challenge auto-activates the next one

See: Event — Routes for ordering and map sub-tabs


Tab: Objects / Gadgets

Objects and Gadgets tab showing 4 configured gadgets with stock levels

Gadgets are sabotage items teams can send to rivals during the event. For each gadget:

  1. Click New (in the Gadgets section)
  2. Select the effect type (Bomb, Drunk Screen, X-Ray, Scaring Ghost, Fart, Love, Fireworks, Broken Screen, Inverted Screen, Lock Screen)
  3. Set the initial stock per team (e.g., 10 uses)
  4. Save

Objects are collectible 3D items placed on the map. Configure them the same way if your event uses AR features.

See: Event — Objects / Gadgets for all 10 gadget effect types


Tab: Segments

Segments tab showing an empty segment list with column headers

Segments divide the event into phases. Teams progress to the next segment when they complete enough challenges in the current one.

If needed:

  1. Click New
  2. Set segment name, order, and unlock conditions
  3. Assign challenges to each segment

See: Event — Segments for dynamic segment mechanics


Step 10 — Upload a Custom Map (optional)

Section titled “Step 10 — Upload a Custom Map (optional)”

Tab: Custom Map

Custom map tab showing an illustrated Barcelona overlay on Google Maps

Replace the standard Google Maps appearance with a branded overlay:

  1. Click File to select an overlay image
  2. Click Upload Overlay Image to apply
  3. Optionally upload a GPX track file to show a recommended walking route

The overlay creates a more engaging and branded experience in the participant app.

See: Event — Custom Map for overlay and GPX configuration


Tab: Documents

Documents tab showing three sections: Teams, Staff, and AR Package

Upload supporting files in three sections:

  • Teams — Documents downloadable by participants (rules, maps, instructions)
  • Staff — Documents for event organizers only
  • AR Package — Metaio AR content bundle (legacy format)

See: Event — Documents for file management


Before starting the event, review:

CheckWhere to look
All teams created and assigned to routesTeams tab — every team has a route
All challenges have GPS coordinatesRoutes tab → map view — all pins are placed
Challenge ordering makes geographic senseRoutes tab → Sort by nearest distance
Gadget stock is appropriateObjects/Gadgets tab — verify stock per team
Segments configured correctly (if used)Segments tab — correct unlock conditions
Custom map aligned (if used)Custom Map tab — overlay matches challenge locations
Logo uploaded (if branded)Logo tab — both images visible

Use the View on map action from the event edit action bar to see all challenges plotted on the map.

Map view showing all challenge locations as numbered pins