The challenge lifecycle
Every challenge in a MooveTeam event follows the same lifecycle. This flow walks through each stage.
Stage 1: Activation
Section titled “Stage 1: Activation”A challenge must be activated before you can play it. There are several activation methods — the organizer chooses which one to use for each challenge:
| Method | What you do |
|---|---|
| GPS proximity | Walk close to the marker (usually within 20 meters). It activates automatically |
| QR code | Find the printed QR code at the location and scan it with the app |
| Activation code | Enter a code provided by staff or posted at the venue |
| iBeacon | Walk near a Bluetooth beacon. It activates automatically |
| Map tap | Tap the marker directly on the map (only if enabled by organizer) |
| Welcome challenge | Activates automatically when the event starts — no movement needed |
Before activation succeeds
Section titled “Before activation succeeds”The app may check additional conditions:
- Segment restrictions — The challenge might belong to a segment you’re not currently in
- Required objects — Some challenges require you to have collected specific items first. If you’re missing one, the app tells you what you need
- Route order — If the event uses strict routes, you must complete challenges in sequence
If activation fails, the app shows a message explaining why.
Stage 2: Briefing
Section titled “Stage 2: Briefing”Once activated, you see the briefing screen. This is the organizer’s instructions for the challenge: what to do, where to look, what to answer.
The briefing can include:
- Text (sometimes quite long — read it carefully)
- Images
- Video
- Audio
Tap the Start button when you’ve read the briefing and are ready to play.
Stage 3: Gameplay
Section titled “Stage 3: Gameplay”The challenge type determines what you do. Here’s a quick summary:
| Category | Types | What you do |
|---|---|---|
| Knowledge | Question, Clue | Answer questions or read information |
| Creativity | Photo / Video | Take photos or record video |
| Mini-games | Puzzle, Guess the Word, Find the Pairs, Related Words, Slot Machine, Guess the Song | Play a game to earn points |
| Physical | Physical Activity | Complete a physical task (balance, running, etc.) |
| AR | AR Challenge, Shell Game, Geolocated Video | Use augmented reality (MooveXR only) |
| Other | Robot, Prizes | Special challenge types |
The timer
Section titled “The timer”Most challenges have a countdown timer. When 20% of your time remains, the timer turns red as a warning.
If time runs out:
- For auto-scored challenges, the app submits whatever you had (or marks it as timed out)
- For photo/video challenges, your submission is sent as-is
- For mini-games, you get whatever score you reached before time expired
Stage 4: Result
Section titled “Stage 4: Result”After the challenge ends, you see a result screen:
- Auto-scored challenges (quizzes, puzzles, mini-games): You see immediately whether you were right or wrong, and how many points you earned.
- Staff-scored challenges (photos, open-text answers): You see a confirmation that your submission was sent. Points appear later, once a staff member reviews it.
The app may also show:
- A custom success/failure message set by the organizer
- Your updated position in the ranking
Stage 5: After the challenge
Section titled “Stage 5: After the challenge”You return to the map. Several things may happen behind the scenes:
| What happens | When |
|---|---|
| Points added to ranking | Immediately (auto-scored) or after staff review |
| Gadget awarded | If the organizer configured a gadget reward for that challenge |
| Segment change | If the challenge triggers a segment transition — your available challenges may change |
| Route progress | If the event uses routes — the next challenge in the sequence unlocks |
| Challenge disappears | If configured to hide after the first team completes it — it’s removed from other teams’ maps |
Scoring reference
Section titled “Scoring reference”| Scoring method | Challenge types | When points appear |
|---|---|---|
| Auto-scored | Question (multiple choice), Puzzle, Guess the Word, Find the Pairs, Related Words, Slot Machine, Guess the Song, Robot, AR Challenge, Shell Game | Immediately |
| Staff-scored | Photo/Video, Question (open text with staff evaluation) | After staff reviews the submission |
| Self-reported | Physical Activity, Clue | Points awarded on completion (no right/wrong) |