Player Flows
These flows connect the dots between screens, features, and decisions. Each one tells the full story of a player journey from start to finish.
Getting started
Section titled “Getting started”- Your first event — From downloading the app to seeing the final ranking
During the event
Section titled “During the event”- The challenge lifecycle — How a challenge activates, plays, scores, and what happens after
- Gadget collection and use — Earn gadgets, pick a target, send an effect (MooveXR only)
- Staff evaluation workflow — Log in as staff, review submissions, award points, manage the event (MooveXR only)