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Player Apps

MooveTeam events run on two mobile apps: MooveXR for staffed events and MooveGoXR for self-guided experiences. This section covers both.

Every event follows the same flow:

MooveXR main screen showing the map with challenge markers and navigation bar

  1. Join — Enter a locator code, scan a QR, or tap a link to join your team
  2. Explore — Open the map, find challenge markers, and navigate to them
  3. Play — Complete challenges: quizzes, photo missions, puzzles, AR experiences, physical activities, and more
  4. Compete — Track your team’s score on the live ranking
  5. Collaborate — Chat with teammates, use gadgets to sabotage rivals, collect items

The organizer creates and controls the event from MooveTeam CMS. You just need the app and a locator code.

Short answers to common player tasks.

End-to-end journeys that walk you through the full experience.

  • Your first event — From downloading the app to seeing the final ranking. The complete player journey.
  • The challenge lifecycle — How a challenge activates, what you do inside it, how it scores, and what happens after.
  • Staff evaluation workflow — How staff log in, review submissions, award points, and manage segments. (MooveXR only)
  • Gadget collection and use — How you earn gadgets, send them to rivals, and what effects they trigger. (MooveXR only)

Detailed documentation for every screen in the app.

  • Login — Join an event via locator code, QR scan, deep link, or staff credentials
  • GoXR Onboarding — Privacy policy, welcome screen, and profile setup (MooveGoXR only)
  • Events & Teams — Event selection, team picker, and event data download
  • Map & Navigation — The main screen: challenge markers, GPS tracking, navigation bar, and event timer
  • Challenges — How challenges work: activation, timer, scoring, and all 15 challenge types
  • Chat — Team and alliance messaging (MooveXR only)
  • Gadgets & Inventory — Power-ups and collectible items (MooveXR only)
  • Ranking — Live leaderboard and segment results
  • AR Features — Augmented reality challenges and object pickups (MooveXR only)
  • Staff Mode — Evaluation tools for event staff (MooveXR only)
  • Photo Editor — Filters, stickers, and drawing tools for photo challenges
  • GoXR Event Results — End-of-event results screen, ticket errors, and session resume (MooveGoXR only)
  • System & Settings — Themes, offline persistence, and demo mode
Minimum
Android8.0
iOS13.0
NetworkInternet connection required
GPSRequired for navigation and location-based challenges
CameraRequired for QR scanning, photo/video challenges, and AR
Storage~200 MB

AR challenges (MooveXR only) require a device with ARCore (Android) or ARKit (iOS) support.

Your event organizer will tell you which app to download. The choice depends on the type of event:

  • MooveXR — For events with on-site staff who guide the experience and evaluate submissions. Supports AR, gadgets, and chat.
  • MooveGoXR — For self-guided experiences you do on your own (city tours, permanent installations). No staff needed. Simpler interface — no AR, gadgets, or chat.

MooveXR map view with dark blue theme and full navigation MooveGoXR map view with green theme and simplified navigation

Most screens work the same in both apps. Where they differ, pages in this section use callouts to flag it.